Monday, January 31, 2005

Game: Wuermer

The game Wuermer was programmed in about 4 month for the Computergraphics 2 laboratory course at the Technical University of Vienna. It's a small game where you are a worm, riding in a nutshell, trying to shoot your oponent.
It made along with the game The Wacky Professor the first place.



You can control the nutshell by W, A, S, D and shoot by pressing the left mouse button. Choose your favourite weapon by pressing 1, 2 or 3!

Technical Information:
  • Written in C++
  • OpenGL for graphics output
  • GLUT Library
  • FMOD for some sound
  • ColDet for collision detection
  • Customizeable particlesystem similar to that from Cinema4D
  • Deformable Terrain
  • Materialsystem
  • Resourcemanagementsystem
Project Members:
  • Martin Knecht: Programming & Modeldesign
  • Michael Schwaerzler: Programming & Leveldesign
  • Wolfgang Knecht: Modeldesign