Wednesday, January 31, 2007

Ageia PhysX integration into Coin3D

In the labratory course "Virtual and Augmented Reality" we developed a virtual Incredible Machine construction kit. You are able to define some objects and use them to design your own Incredible Machine. Ageia PhysX enabled us to make use of cool physical effects.



The application is based on the studierstube which uses the coin3d (open source implementation of the open inventor api) rendering engine.

Since we did not need every feature of PhysX and time was running out, the implementation is not complete. Although here is a small package with some sourcefiles and a description included.

Project Members:
  • Anita Stritzelberger: Modelling & VR setup
  • Felix Marchtrenker: Modelling & VR setup
  • Michael Schwaerzler: Programming & VR setup
  • Martin Knecht: PhysX integration & VR setup